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How do I spawn Offscreen?

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Hi, This is the updated script. My player constantly changes position, when he moves a message is sent (Direction) to spawn a particle. The problem I am having is that even though most of the particles spawn offscreen, some still spawn on screen. Script.js #pragma strict var particle : GameObject; var left : Transform; var right : Transform; var top : Transform; var bottom : Transform; var spawnRight : boolean; var spawnLeft : boolean; var spawnTop : boolean; var spawnBottom : boolean; function Start () { InvokeRepeating("SpawnUpdate", 0.5, Random.Range(0.3, 1.5)); } function LateUpdate () { right.localPosition.y = Random.Range(-4.5, 4.5); left.localPosition.y = Random.Range(-4.5, 4.5); top.localPosition.x = Random.Range(-6.8, 6.8); bottom.localPosition.x = Random.Range(-6.8, 6.8); } function SpawnUpdate () { if (spawnRight) { Instantiate(particle, right.position, particle.transform.rotation); } if (spawnLeft) { Instantiate(particle, left.position, particle.transform.rotation); } if (spawnTop) { Instantiate(particle, top.position, particle.transform.rotation); } if (spawnBottom) { Instantiate(particle, bottom.position, particle.transform.rotation); } } function Direction (direction : Vector3) { if (direction.x > 0 || direction.y > 0) { spawnLeft = false; spawnTop = true; spawnBottom = false; spawnRight = true; } if (direction.x < 0 || direction.y < 0) { spawnLeft = true; spawnTop = false; spawnBottom = true; spawnRight = false; } if (direction.y > 0 || direction.x < 0) { spawnLeft = true; spawnTop = true; spawnBottom = false; spawnRight = false; } if (direction.y < 0 || direction.x > 0) { spawnLeft = false; spawnTop = false; spawnBottom = true; spawnRight = true; } } Thanks in advance!

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